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Zaccaria / Magic Pixel Pinball Games
Zaccaria Pinball - update v3.5 [iOS/Android]
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<blockquote data-quote="PBallGizard" data-source="post: 212781" data-attributes="member: 4081"><p>Me too, but I think the new graphic settings are equally to blame. I didn't realize until now how much I was compelled to play due to the gorgeous graphics. </p><p></p><p>It used to be that I would painstakingly play each table multiple times after an update in order to root out any new problems. With the new slingshots and graphics, I'm less inclined to play. </p><p></p><p>I've also noticed a recurrence of a problem that I have not seen since before the first major physics overhaul. The ball sometimes acts erratically when tossed (or fumbled) from tip to tip between the flippers. </p><p></p><p>Another problem that I encounter quite often but have not seen any mention of is that sometimes when the ball hits a rubber stopper, it will stick to the stopper for a second or two before bouncing away. The ball continues spinning, the lights continue flashing in rhythm, so it's not a slowdown or stuttering problem. It's more like the ball pauses to calculate the proper trajectory before continuing. This happens on multiple tables, but doesn't happen so often that it becomes annoying to me. I first noticed this issue with the new physics a few versions back.</p></blockquote><p></p>
[QUOTE="PBallGizard, post: 212781, member: 4081"] Me too, but I think the new graphic settings are equally to blame. I didn't realize until now how much I was compelled to play due to the gorgeous graphics. It used to be that I would painstakingly play each table multiple times after an update in order to root out any new problems. With the new slingshots and graphics, I'm less inclined to play. I've also noticed a recurrence of a problem that I have not seen since before the first major physics overhaul. The ball sometimes acts erratically when tossed (or fumbled) from tip to tip between the flippers. Another problem that I encounter quite often but have not seen any mention of is that sometimes when the ball hits a rubber stopper, it will stick to the stopper for a second or two before bouncing away. The ball continues spinning, the lights continue flashing in rhythm, so it's not a slowdown or stuttering problem. It's more like the ball pauses to calculate the proper trajectory before continuing. This happens on multiple tables, but doesn't happen so often that it becomes annoying to me. I first noticed this issue with the new physics a few versions back. [/QUOTE]
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Zaccaria / Magic Pixel Pinball Games
Zaccaria Pinball - update v3.5 [iOS/Android]
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