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Zaccaria / Magic Pixel Pinball Games
Zaccaria Pinball - update v3.5 [iOS/Android]
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<blockquote data-quote="daneman20" data-source="post: 212782" data-attributes="member: 3925"><p>Hey Baron, I get what you are saying and I think you make some good points. I do not mean to say that ASK should use a copy of TPA, I was using them as the standard of how they have created balance. I personally do not favor custom settings for two reasons: 1. Real tables do not have the ability to to switch settings based on skill level. Everyone has the same circumstances. Real tables were developed with that idea. 2. Custom settings makes tournament play almost impossible since there is no level playing field. It seems to me that in order to achieve what I am suggesting, individual tables need tweaked to increase playability by all skill levels. Just my opinion. I think that this can be done while maintaining most of the unique physics that ASK has created.</p></blockquote><p></p>
[QUOTE="daneman20, post: 212782, member: 3925"] Hey Baron, I get what you are saying and I think you make some good points. I do not mean to say that ASK should use a copy of TPA, I was using them as the standard of how they have created balance. I personally do not favor custom settings for two reasons: 1. Real tables do not have the ability to to switch settings based on skill level. Everyone has the same circumstances. Real tables were developed with that idea. 2. Custom settings makes tournament play almost impossible since there is no level playing field. It seems to me that in order to achieve what I am suggesting, individual tables need tweaked to increase playability by all skill levels. Just my opinion. I think that this can be done while maintaining most of the unique physics that ASK has created. [/QUOTE]
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Zaccaria Pinball - update v3.5 [iOS/Android]
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