Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Zen Studios
Other Zen Pinball Games & General Discussion
Zen pinball, fx3, and mobile game difficulty modes and physics
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="msilcommand" data-source="post: 285836" data-attributes="member: 7642"><p>Zen should create parity across all of their games with difficulty settings for all tables as:</p><p></p><ol> <li data-xf-list-type="ol">Normal (The default setting. Zen table default physics.)</li> <li data-xf-list-type="ol">Hard (Currently "arcade" mode on fx3)</li> <li data-xf-list-type="ol">Expert (the physics of the current tournament mode of fx3, but with extra balls on)</li> <li data-xf-list-type="ol">Tournament (as it is now on fx3)</li> </ol><p></p><p>"Normal" is really for entry-level play, to hook people in, or just for a fun, long, level-up type of gameplay. It's the crack taste for non-pinheads; really a novice difficulty, rpg-ish setting.</p><p></p><p>"Arcade" is not arcade physics, so they should just call it hard, and get away from special terms. It's a step up for players from "normal", so the traditional "hard" verbiage works fine.</p><p></p><p>"Expert" should be the close to real-world physics (on a brand new machine) that "tournament" in fx3 has, but with regular game rules, which would be what you'd really experience in an arcade (on a new machine). This is what real-world arcade pinball fans would probably play most of the time. </p><p></p><p>"Tournament" is fine as it is.</p><p></p><p>Zen's current disparity of difficulty modes across their games makes it appear like they are confused about it themselves, although I realize they are an iterative team, and are just testing to see what works best. However, there's absolutely no need for them to be messing around with modes the way they are. It confuses newbs and aggravates enthusiasts. It makes more work for Zen. It's one of those cases of a company making a simple thing much harder by trying to please everyone.... </p><p></p><p>All they need to do is go with Normal, Hard, Expert, and Tournament. It will create parity, it is familiar to all gamers, AND it will shut most people up.</p></blockquote><p></p>
[QUOTE="msilcommand, post: 285836, member: 7642"] Zen should create parity across all of their games with difficulty settings for all tables as: [LIST=1] [*]Normal (The default setting. Zen table default physics.) [*]Hard (Currently "arcade" mode on fx3) [*]Expert (the physics of the current tournament mode of fx3, but with extra balls on) [*]Tournament (as it is now on fx3) [/LIST] "Normal" is really for entry-level play, to hook people in, or just for a fun, long, level-up type of gameplay. It's the crack taste for non-pinheads; really a novice difficulty, rpg-ish setting. "Arcade" is not arcade physics, so they should just call it hard, and get away from special terms. It's a step up for players from "normal", so the traditional "hard" verbiage works fine. "Expert" should be the close to real-world physics (on a brand new machine) that "tournament" in fx3 has, but with regular game rules, which would be what you'd really experience in an arcade (on a new machine). This is what real-world arcade pinball fans would probably play most of the time. "Tournament" is fine as it is. Zen's current disparity of difficulty modes across their games makes it appear like they are confused about it themselves, although I realize they are an iterative team, and are just testing to see what works best. However, there's absolutely no need for them to be messing around with modes the way they are. It confuses newbs and aggravates enthusiasts. It makes more work for Zen. It's one of those cases of a company making a simple thing much harder by trying to please everyone.... All they need to do is go with Normal, Hard, Expert, and Tournament. It will create parity, it is familiar to all gamers, AND it will shut most people up. [/QUOTE]
Verification
Post reply
Members online
No members online now.
Latest posts
Z
Strategies.
Latest: Zaphod77
Apr 18, 2024
WHO dunnit (1995)
Y
AtGames Legends pinball
Latest: yespage
Apr 15, 2024
Digital Pinball Cabinets
Master List of Issues: Pinball FX
Latest: Pinballwiz45b
Apr 13, 2024
Pinball FX (4)
We are back with a new site
Latest: Ian Longstaff
Apr 8, 2024
Other Pinball Games
Z
5X Jackpot build strategy (POTO)
Latest: Zaphod77
Apr 5, 2024
Phantom of the Opera (1990)
Home
Forums
Zen Studios
Other Zen Pinball Games & General Discussion
Zen pinball, fx3, and mobile game difficulty modes and physics
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top