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Zen Studios
Other Zen Pinball Games & General Discussion
Zen pinball, fx3, and mobile game difficulty modes and physics
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<blockquote data-quote="msilcommand" data-source="post: 285845" data-attributes="member: 7642"><p>We're not talking about parity of the code or the physics. We're talking about parity of the naming conventions of their settings for gameplay. Reread the thread's statement. </p><p></p><p>A simple...</p><p></p><p>Normal</p><p>Hard</p><p>Expert</p><p>Tournament</p><p></p><p>That's it. </p><p></p><p>Zen is most definitely an iterative team that is trying different approaches across platforms. They have told me as much in their response to direct inquiry about various things on PS4, Steam, and Android. </p><p></p><p>I don't see any reason why they would not go with the standard setting names of Normal, Hard, etc. I understand mobile doesn't need to have as many settings, but at the very least they could just go with Normal and Hard there. People don't need to be setting "physics" on their tables. They just need to know what a mode (normal, hard, etc) entails.</p></blockquote><p></p>
[QUOTE="msilcommand, post: 285845, member: 7642"] We're not talking about parity of the code or the physics. We're talking about parity of the naming conventions of their settings for gameplay. Reread the thread's statement. A simple... Normal Hard Expert Tournament That's it. Zen is most definitely an iterative team that is trying different approaches across platforms. They have told me as much in their response to direct inquiry about various things on PS4, Steam, and Android. I don't see any reason why they would not go with the standard setting names of Normal, Hard, etc. I understand mobile doesn't need to have as many settings, but at the very least they could just go with Normal and Hard there. People don't need to be setting "physics" on their tables. They just need to know what a mode (normal, hard, etc) entails. [/QUOTE]
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Other Zen Pinball Games & General Discussion
Zen pinball, fx3, and mobile game difficulty modes and physics
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