Recent content by davidhbrown

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    Bug Standard Goal Xenon Bonus 20,000 not awarded

    1.38.10 released today fixes this; yay :-) Two more wizard goals to go!
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    Bug Standard Goal Xenon Bonus 20,000 not awarded

    A couple people also posted in the Steam forum what I've experienced: despite advancing the Xenon bonus way past 20k, the second standard goal is not being awarded. Hope this can be fixed, soon. Or if we're misunderstanding the goal, the instruction could be clarified.
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    DX11 Public Beta Bugs

    I have been thinking about getting a 970 now that the Oculus Rift requirements are out... just have to come up with a way to justify it as a business expense ;-)
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    DX11 Public Beta Bugs

    Guys, I'm perfectly aware that I bought the K2000 for Adobe's Mercury engine, not for gaming.... though TPA makes for a lovely coffee break :-) The point is that both White Water and Cirqus Voltaire play perfectly well on this card if I start with a different table. Just now I tried High...
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    DX11 Public Beta Bugs

    Anyone else find that the first game you try is slow but others are okay? I've been having an odd slowdown that typically affects only the first game or two I play. For example, I started off playing White Water and the emulation was around 50% speed. Tried the next dozen games up the list and...
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    DX11 Public Beta Bugs

    Drag the window to the monitor you want to use, then press Alt+Enter to go full-screen. The beta will remember which monitor, though it won't automatically go full-screen yet.
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    DX11 Public Beta Bugs

    Awwwww, you didn't have to do that ;-) More seriously, thanks for all this.
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    DX11 Public Beta Bugs

    Confirming AshleyAshes post #88. Same for me: Circus Voltaire shows only blue neon. "Simba's" ball still changes color, though; they match in standard mode. I'm seeing those translucent rectangles in a previous screen capture (post #23), too.
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    DX11 Public Beta Bugs

    Monitor selection from the first Setup tab is not respected Monitor selection from the first Setup tab is not respected on vs 1.37.5 DX11 (beta). I have three monitors connected to my K2000 card; the one I like to play pinball on is monitor #2, 1200x1920 (portrait). Works fine on standard...

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