Frankenstein running badly compared to other tables (DX11)

HotHamBoy

New member
Aug 2, 2014
773
0
Not sure what the issue is, tried messing with settings to no avail. Basically Frankenstein is running at a lower, choppier framerate than all the other tables. The frame drops can get distractingly bad, to the point where I just don't want to play it. Is this a common issue? Because aside from the usual frame-tearing issues I have, the other tables manage to keep a fairly steady 60 fps with only occasional, slight fps dips on some of the busier ones.
 

Fungi

Active member
Feb 20, 2012
4,888
2
I had this issue with MM last month. Turning down the AA (anti-aliasing) settings fixed everything.
 

L33

New member
Aug 20, 2014
418
0
Experiencing this issue too...Its weird really, cause 6 ball multiball plays fine...it seems to be when there is just 1 ball in play.
 

rehtroboi40

New member
Oct 20, 2012
1,668
0
Not sure what the issue is, tried messing with settings to no avail. Basically Frankenstein is running at a lower, choppier framerate than all the other tables. The frame drops can get distractingly bad, to the point where I just don't want to play it. Is this a common issue? Because aside from the usual frame-tearing issues I have, the other tables manage to keep a fairly steady 60 fps with only occasional, slight fps dips on some of the busier ones.

Oddly enough, I was getting some good gameplay with DX11 from Jack*Bot on. Even Red and Freakin' Ted seemed to play well. Nothing else before Jack*bot was playable for me in DX11. I have been debating getting a new graphics card (I need a $300 card-and I'm in no danger of having that spending loot anytime soon), but apparently, people with higher-end computers are still having these problems with DX11, even after all of this time.

That's why I stick with DX9-playability, updates, and table selection are worth not having the minor, and I do mean minor, graphical improvements. (I have to laugh-DX9 has the LCA floodlights, while DX11 doesn't.) If I go back to a console version, It'll probably be the summer of 2017 before I can play Frankenstein, which I am enjoying right now. My controller is not enjoying it, but I am LOL.
 

Crazy Newt

Member
Dec 2, 2012
351
12
Oddly enough, I was getting some good gameplay with DX11 from Jack*Bot on. Even Red and Freakin' Ted seemed to play well. Nothing else before Jack*bot was playable for me in DX11. I have been debating getting a new graphics card (I need a $300 card-and I'm in no danger of having that spending loot anytime soon), but apparently, people with higher-end computers are still having these problems with DX11, even after all of this time.

That's why I stick with DX9-playability, updates, and table selection are worth not having the minor, and I do mean minor, graphical improvements. (I have to laugh-DX9 has the LCA floodlights, while DX11 doesn't.) If I go back to a console version, It'll probably be the summer of 2017 before I can play Frankenstein, which I am enjoying right now. My controller is not enjoying it, but I am LOL.

I have a GTX 770 card gathering dust that I would be willing to ship your direction if you could use it.
 

TheSlayerNL

New member
Nov 5, 2013
95
0
I seem to have no issues, got all dx11 settings from Pinball Arcade itself turned to max at 1920x1080 reso, runs at 60fps solid on my GTX670 :)
 

Crazy Newt

Member
Dec 2, 2012
351
12
I'll take it if he doesn't want it :). I have a GT 630.

Here is the exact card from the store page on Newegg where I purchased it in July 2013.

http://www.newegg.com/Product/Product.aspx?Item=N82E16814130921

It needs a lot of power, and it is a big card.

Never overclocked and sitting comfortably in a Fractal R5 case for the last year. In excellent shape. I decided to go with a GTX 970 now with plans to grab another for SLI later.

Runs PA at highest settings in 1920x1080 with no problems at all.

If this is something you can use, I can try and ship it out this weekend. I'd love to help out another pinball fan, but I suppose if someone were to just turn around and sell it for profit, I couldn't stop them.

Send a PM with an address to send it. Hoping the shipping won't be too much, but maybe you can gift me a Steam game later to cover some of the cost, at your convenience. I know the holiday season is coming, and money is usually tight for many of us.
 

Crawley

Member
Mar 25, 2013
706
4
Table runs fine for me too (GTX 780).

The only reoccurring DX11 issue I see is sometimes when I launch tables the initial camera pan over the table will be at a low FPS (lets say 30 fps). Then by the time the camera pan gets to the flippers it jumps to 60 fps.

If I launch the table while it's displaying in this lower FPS the table will run at that frame rate. I think eventually it jumps back to 60 FPS. But the work around for me is to wait 2-3 seconds after the table loads to kick in to 60 FPS and launch it then.

The odd thing is this issue seems intermittent. Sometimes when I launch tables (Frank included) it'll immediately be at 60 FPS. Other times it'll see this lower FPS issue for a few seconds.

Other than that the tables have all ran fine.
 

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