Regarding the discussion about 1/60 and "transfer points".
I agree that a higher refresh rate might improve accuracy and general game feel. Although don't forget you can increase spatial resolution today by using a higher resolution. I noticed that 1200x1920 (portrait) plays much better that...
The problem I have with he old GUI is as soon as you purchase a season pass the tables move into "my tables" which makes searching very difficult.
If we could retain the season directories even after purchase it would help me as the season grouping is an important element for me in selecting a...
OK the improved responsiveness of DX11 must have tricked me. With DX9 I could never play Fullscreen, only windowed. Now lag seems all but eliminated with DX11. DX11 makes it feel like a new game for me. I just wish we will get proper 1280x1920 support soon.
I agree catching the Ball in Xenon is...
I downloaded the latest version of DX11 including Xenon, Full screen works! (version 1.38.9 DX11)
Although: in Mars attacks, there is still screen estate missing in the bottom hiding the flippers in portrait mode (1280x1920), even using camera 4.
BUG1: I experienced a hard hang after touching...
Whitewater DX11:
Bulb strenght to high, bulbs look completely washed out despite very low setting
Sounds are Mono, some samples are distorted
Less flipper lag than DX9 version on my machine
Can we increase opacity of water slide as it obscures the lower left playfield due too strong light...
+1 Sounds are generally better but some samples / music are suddenly distorted. For me even the intro music when you start up PBA. Started dx9 version by mistake, then started dx11, noted a distinct reduced sound quality. V1.37.7.
I have a 1920x1200 screen and the camera height/angles are all to...
Black Night, the play field looks too red and the graphics look extremely low res. Too dark in standard setting, camera angles challenging for upper play field.
In general the sounds seems "better" the plunger more reliable testing a few different pins. Nice progress, thank you. Just waiting for...
I got season 2 for PC because I liked whirlwind IRL back in the day.
It seems the red flashing lights distract because they are not transparent enough?
Overall the table looks a bit muted.
Are other versions better than PC?
OK, after loosing many hairs I have now connected a GTX 770 eGPU to my laptop and it works fine with TPA even at 2xDSR, 4x AA etc. It seems post processing adds a small lag so I disabled it.
OK, on PC version I found a new bug, I managed to get the ball disappear in the lower locking area. No matter how I tilted I could not get it out. Calling attendant did not work because TPA decided ball was not stuck..?? Had toll kill the session.
Thanks,
will try this.
I just noticed after adjusting the different config values playing Attack from Mars with 60fps and the switching to TAXI frame rate drop and I had to reduce some features. This was playing 1200x1920 (portrait mode). Why is TAXI more taxing on the machine that for example...
Ran a test today after exchaning the broken laptop. NVS-5200M will run PBA well on 1600x900 but with 1920x1200 I had to disable some features to make it run. I could run it with 2x oversampling etc in full screen mode as opposed to full screen window mode. In window mode the table looks washed...
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