Beta 0.026

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Mike Reitmeyer

FarSight Employee
Mar 13, 2012
1,735
1
Beta 0.026 is up

Version 0.026
- Configuration tool fix
- Purchase fixes
- Fixed pricing issues
- Can purchase at end of trial. Known issue of crash if you cancel the purchase dialog in this case.

Purchasing has been reset for more testing.

Also aware there is an issue with one of the flasher textures on Attack from Mars being corrupted.
 
Last edited:

TonyUniopolis

New member
Jun 7, 2013
2
0
Cannot purchase any table packs or season packs. Steam screen to purchase comes up. I select 'Authorize' and then the software goes back to desktop..

Have tries single table, Season One & Season 2 purchases (without Pro),,,all have the same result.
 

Mike Reitmeyer

FarSight Employee
Mar 13, 2012
1,735
1
Cannot purchase any table packs or season packs. Steam screen to purchase comes up. I select 'Authorize' and then the software goes back to desktop..

Have tries single table, Season One & Season 2 purchases (without Pro),,,all have the same result.

Could you post the contents of log.txt, you can leave out the the parts that say Open File Resource\....

Like these
Open File Resource\Debugging.rez :
Success

Open File Resource\TestFX.rez :
Success
 

Er1kS

New member
Oct 24, 2013
2
0
Cannot purchase any table packs or season packs. Steam screen to purchase comes up. I select 'Authorize' and then the software goes back to desktop..

Have tries single table, Season One & Season 2 purchases (without Pro),,,all have the same result.

The same happens to me. I have tried to "buy" various tables.
 

Er1kS

New member
Oct 24, 2013
2
0
Could you post the contents of log.txt, you can leave out the the parts that say Open File Resource\....

Like these
Open File Resource\Debugging.rez :
Success

Open File Resource\TestFX.rez :
Success

My log.txt:

vs 0.026
Main Start
Init Steam
Init Achievements
Init Heap
Largest Memory Chunk = 670498816
Alloc Resource Heap
Init Resource Heap
Success
Alloc Object Heap
Init Object Heap
Success
Alloc Lua Heap
Init Lua Heap
Success
Alloc STL Heap
Init STL Heap
Success
Init Game
IMemoryInterface - Allocate
IMemoryInterface - InitHeap
DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1565

DebugLine: FILE - ..\..\..\..\Libraries\SourceCPP\PinballFramework\Williams\LegacyFunctions.cpp, LINE - 540

Set display mode
Resolution = 1680x1050
PixelFormat = 22
DepthFormat = 75
StencilBits = 8
Create DX9 Device
Create Device Success
Success
 

Mike Reitmeyer

FarSight Employee
Mar 13, 2012
1,735
1
In your steam client, right click on Pinball Arcade, go to Properties, then General tab, and make sure "Enable Steam Community In-Game" is checked.
 

Jeff Strong

Moderator
Staff member
Feb 19, 2012
8,144
2
I just crashed after pressing the authorize button on the Steam purchase window for Season Pack 1. It hung there for a minute then crashed. Purchasing worked fine for me in 0.025. Should I post the log?
 

lettuce

New member
Mar 17, 2012
1,086
0
Yep not working for me neither, just get booted back to the desktop when i click 'Authorize'
 

Jeff Strong

Moderator
Staff member
Feb 19, 2012
8,144
2
Here's the end of my log:

Code:
Open File Resource\GenTableSounds.rez :
Success

Start Purchase Season Pro Pass 1

Txn StartPurchase
Txn Status Status = OK




Txn StartPurchase Success
Txn FinalizePurchase
 

shutyertrap

Moderator
Staff member
Mar 14, 2012
7,334
0
I'll pipe in on the opposite spectrum...had no problems whatsoever. I selected to buy entire season for pro mode and everything is peachy.
 

TonyUniopolis

New member
Jun 7, 2013
2
0
vs 0.026
Main Start
Init Steam
Init Achievements
Init Heap
Largest Memory Chunk = 670498816
Alloc Resource Heap
Init Resource Heap
Success
Alloc Object Heap
Init Object Heap
Success
Alloc Lua Heap
Init Lua Heap
Success
Alloc STL Heap
Init STL Heap
Success
Init Game
IMemoryInterface - Allocate
IMemoryInterface - InitHeap
DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1565

DebugLine: FILE - ..\..\..\..\Libraries\SourceCPP\PinballFramework\Williams\LegacyFunctions.cpp, LINE - 540

Set display mode
Resolution = 1920x1080
PixelFormat = 22
DepthFormat = 75
StencilBits = 8
Create DX9 Device


Start Purchase Table Pack 47

Txn StartPurchase
Txn Status Status = OK




Txn StartPurchase Success
Txn FinalizePurchase
 

lettuce

New member
Mar 17, 2012
1,086
0
I take it that the 2 new tables will be improved upon for the final release Mike, just that the textures look really low res and blurry, plus something is up with the flippers on Victory they seem too large the ball looks tiny against the flippers
 

shutyertrap

Moderator
Staff member
Mar 14, 2012
7,334
0
I take it that the 2 new tables will be improved upon for the final release Mike, just that the textures look really low res and blurry, plus something is up with the flippers on Victory they seem too large the ball looks tiny against the flippers

Agree 100%. Glad I'm not the only one that thought the ball looked tiny on the flippers. And yes, those textures.
 

warh0g

New member
Jan 3, 2013
618
0
I also get crash to desktop after clicking authorize (I saw you have been able to reproduce, but here it is anyways)

vs 0.026
Main Start
Init Steam
Init Achievements
Init Heap
Largest Memory Chunk = 670498816
Alloc Resource Heap
Init Resource Heap
Success
Alloc Object Heap
Init Object Heap
Success
Alloc Lua Heap
Init Lua Heap
Success
Alloc STL Heap
Init STL Heap
Success
Init Game
IMemoryInterface - Allocate
IMemoryInterface - InitHeap
DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1565

DebugLine: FILE - ..\..\..\..\Libraries\SourceCPP\PinballFramework\Williams\LegacyFunctions.cpp, LINE - 540

Set display mode
Resolution = 1920x1080
PixelFormat = 22
DepthFormat = 75
StencilBits = 8
Create DX9 Device
Create Device Success
Success

Start Purchase Table Pro Pack 47

Txn StartPurchase
Txn Status Status = OK
 

warh0g

New member
Jan 3, 2013
618
0
I just got a Black Screen of Death "Out of memory" (was running with PP = off)
First played Class of 1812 until High Score purchase screen
Then selected Victory from the menue and chose "Play demo"
Then I got the Out of memory error.

Log.txt:
vs 0.026
Main Start
Init Steam
Init Achievements
Init Heap
Largest Memory Chunk = 670498816
Alloc Resource Heap
Init Resource Heap
Success
Alloc Object Heap
Init Object Heap
Success
Alloc Lua Heap
Init Lua Heap
Success
Alloc STL Heap
Init STL Heap
Success
Init Game
IMemoryInterface - Allocate
IMemoryInterface - InitHeap
DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1565

DebugLine: FILE - ..\..\..\..\Libraries\SourceCPP\PinballFramework\Williams\LegacyFunctions.cpp, LINE - 540

Set display mode
Resolution = 1920x1080
PixelFormat = 22
DepthFormat = 75
StencilBits = 8
Create DX9 Device
Create Device Success
Success

Save File |C:\Users\warh0g\My Games\Pinball Arcade\HighScores|
Error: out of memory, FILE - ..\..\..\..\Libraries\Source\Utility\MemManager.c, LINE - 935

Hit a DebugLine!!!
 

Mike Reitmeyer

FarSight Employee
Mar 13, 2012
1,735
1
I fixed the crash to Desktop. Also fixed crash when getting to purchase at end of a trial game and clicking cancel on the authorize screen.

Fixed some memory leaks which I'm hoping will fix the out of memory issue warh0g saw. I'm not able to reproduce that after my change. New beta build shortly.
 
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