Zaccaria Pinball - Zankor Bugs & Feedback

74-89

New member
May 2, 2014
309
0
To Zsolt, Bug: Stuck spinner here also - very hard to reset, couldn't do it without closing the app for a few minutes.
 

Flipper bump

New member
Jan 20, 2014
755
0
Yes confirmed here it got stuck too the whole game and the next game suddenly it started spinning for a while till it got stuck again.

Spinner position in stuck mode is depicted below.

7bfc864c7a7e388ed63c7902eac8fea9.jpg
 

Zorgwon

New member
Sep 14, 2013
614
0
2 new bugs:
Left drain is too narrow to let ball pass. Normal ball size.
Left drop targets don't drop.

My old high score was 200000, now above a million.
 

Flipper bump

New member
Jan 20, 2014
755
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Confirmed, the left drain gap is too narrow and the dropdown targets on the left & right side of the bumpers ( see pic below ) are stuck, when the ball hits them they dont dropdown, the dropdown targets just in front of the bumpers are okay.

0f8a91853d2148fe2ebb8963fc1c491e.jpg
 
Last edited:

Zsolt

A.S.K. Homework
Apr 2, 2013
595
1
Confirmed, the left drain gap is too narrow and the dropdown targets on the left & right side of the bumpers ( see pic below ) are stuck, when the ball hits them they dont dropdown, the dropdown targets just in front of the bumpers are okay.

0f8a91853d2148fe2ebb8963fc1c491e.jpg
Left drain gap will be fixed. Those 5 targets are spot targets that's why they don't move.
 

Zorgwon

New member
Sep 14, 2013
614
0
Left drain is fixed but now there are stuck balls on the right drain. Frequency is low, though.

EDIT: The rules could be better explained. "Completion of top lanes awards 500000".
Zankor is also a candidate for a better plunger shot.
 
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Flipper bump

New member
Jan 20, 2014
755
0
After draining through the right outlane the ball rolls down to the exit of the table way too slow and gets stuck sometimes.


437ab865d9d71cd977df4e3bf02dd805.jpg
 

Flipper bump

New member
Jan 20, 2014
755
0
After plunging or after shooting the ball through the ramp, when the ball reaches the spot behind the spinner, the spring mechanism nearly always pushes the ball backwards instead of pushing it through and hitting the spinner.

6341bc2627464860ea3f9a9d665e836d.jpg


The spinner also doesnt add points when activated !!
 
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smbhax

Active member
Apr 24, 2012
1,803
5
Android version 1.1

The top rollovers are not registering: when the ball rolls through, the lane's insert light does not change, no sound is made, and no points are scored.

Lz3F3o.jpg
 

smbhax

Active member
Apr 24, 2012
1,803
5
Android version 1.1

I have not been able to reproduce this, but I encountered two odd ricochets in one play session on this table that seemed to result in the ball popping up in the air when shooting toward the "Red Special" lane from the right flipper. The first time, the ball somehow ended up embedded partway up the outer wall of the cabinet (visible at the end of the left arrow in the screenshot below; a nudge popped it out and play resumed as normal). The second time (right arrow in the screenshot), the ball seemed to skip up and over the "Moving Ramp" lane divider, ending up in the pop bumper area to the right.

Please note that these paths of travel are very rough approximations as it all happened rather quickly--and again, I have not been able to reproduce this behavior.

aMUV6m.jpg
 

Zsolt

A.S.K. Homework
Apr 2, 2013
595
1
Android version 1.1

The top rollovers are not registering: when the ball rolls through, the lane's insert light does not change, no sound is made, and no points are scored.

Lz3F3o.jpg
Those 3 top rollovers are the bottom playfield. I have checked them on an Android device and they work fine. But we have noticed that 5 sensors/lamps are missing on the 2nd playfield. I think you were thinking of them, weren't you?
 

Zsolt

A.S.K. Homework
Apr 2, 2013
595
1
Android version 1.1

I have not been able to reproduce this, but I encountered two odd ricochets in one play session on this table that seemed to result in the ball popping up in the air when shooting toward the "Red Special" lane from the right flipper. The first time, the ball somehow ended up embedded partway up the outer wall of the cabinet (visible at the end of the left arrow in the screenshot below; a nudge popped it out and play resumed as normal). The second time (right arrow in the screenshot), the ball seemed to skip up and over the "Moving Ramp" lane divider, ending up in the pop bumper area to the right.

Please note that these paths of travel are very rough approximations as it all happened rather quickly--and again, I have not been able to reproduce this behavior.

aMUV6m.jpg
I have made some precaution modifications there. This shouldn't be happened in the future. Thanks!
 

smbhax

Active member
Apr 24, 2012
1,803
5
Those 3 top rollovers are the bottom playfield. I have checked them on an Android device and they work fine. But we have noticed that 5 sensors/lamps are missing on the 2nd playfield. I think you were thinking of them, weren't you?

Oh I see! No, I was just confused--from camera 1's view, it looked to me like the rollover inserts were on the upper level there. You're right, they're down below and working correctly. Sorry about that!
 

mikehg

New member
Feb 5, 2014
213
1
Oh I see! No, I was just confused--from camera 1's view, it looked to me like the rollover inserts were on the upper level there. You're right, they're down below and working correctly. Sorry about that!

You're not alone... I couldn't figure out what was on what level at first. It's especially confusing I think because of the unusual wire thing that drops the balls from the top to the bottom.
 

IGoFirstIndy

New member
Jul 12, 2014
1,096
0
Zsolt, could you add lighting to the back of the playfield for dark mode? On the start screen during attract mode there seems to be several lights, but once you play theyre gone and it gets pretty dark back there.
 

IGoFirstIndy

New member
Jul 12, 2014
1,096
0
You're not alone... I couldn't figure out what was on what level at first. It's especially confusing I think because of the unusual wire thing that drops the balls from the top to the bottom.

You can use that to nudge the ball into the lanes by the pop bumpers rather than having the ball come back down to the flippers.
 

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