Recent content by Fredrik Lundholm

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    Physics engine discussion

    Regarding the discussion about 1/60 and "transfer points". I agree that a higher refresh rate might improve accuracy and general game feel. Although don't forget you can increase spatial resolution today by using a higher resolution. I noticed that 1200x1920 (portrait) plays much better that...
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    Do you prefer the new GUI (beta version), or the current GUI?

    The problem I have with he old GUI is as soon as you purchase a season pass the tables move into "my tables" which makes searching very difficult. If we could retain the season directories even after purchase it would help me as the season grouping is an important element for me in selecting a...
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    So Steam Summer Sale Starts Today (11th of June)

    Just bought season 3 pro on sale, super!
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    New physic`s 3.0

    OK the improved responsiveness of DX11 must have tricked me. With DX9 I could never play Fullscreen, only windowed. Now lag seems all but eliminated with DX11. DX11 makes it feel like a new game for me. I just wish we will get proper 1280x1920 support soon. I agree catching the Ball in Xenon is...
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    DX11 hanged on Mars Attacks!! :( (version 1.38.9 DX11)

    I downloaded the latest version of DX11 including Xenon, Full screen works! (version 1.38.9 DX11) Although: in Mars attacks, there is still screen estate missing in the bottom hiding the flippers in portrait mode (1280x1920), even using camera 4. BUG1: I experienced a hard hang after touching...
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    New physic`s 3.0

    In my testing the new physics is already on all tables now (DX11) PC
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    DX11 Public Beta Bugs

    Whitewater DX11: Bulb strenght to high, bulbs look completely washed out despite very low setting Sounds are Mono, some samples are distorted Less flipper lag than DX9 version on my machine Can we increase opacity of water slide as it obscures the lower left playfield due too strong light...
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    DX11 Public Beta Bugs

    +1 Sounds are generally better but some samples / music are suddenly distorted. For me even the intro music when you start up PBA. Started dx9 version by mistake, then started dx11, noted a distinct reduced sound quality. V1.37.7. I have a 1920x1200 screen and the camera height/angles are all to...
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    DX11 Public Beta Bugs

    +1
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    DX11 Public Beta Bugs

    I doubt GTX260 is fully Directx 11 compatible as it was released in 2008?
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    DX11 Public Beta Bugs

    Black Night, the play field looks too red and the graphics look extremely low res. Too dark in standard setting, camera angles challenging for upper play field. In general the sounds seems "better" the plunger more reliable testing a few different pins. Nice progress, thank you. Just waiting for...
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    Version 1.36.8

    Lighting seems better on Addams family also
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    PC version ugly, is PS4 better?

    I got season 2 for PC because I liked whirlwind IRL back in the day. It seems the red flashing lights distract because they are not transparent enough? Overall the table looks a bit muted. Are other versions better than PC?
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    What graphics card should I use?

    OK, after loosing many hairs I have now connected a GTX 770 eGPU to my laptop and it works fine with TPA even at 2xDSR, 4x AA etc. It seems post processing adds a small lag so I disabled it.
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    Version 1.31.8

    I was hit by this issue also.

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