It would be nice if the Mac version of Pinball Arcade had the newer lighting effects of DirectX11 mode in the Windows version. With the advent of METAL on OSX and potentially higher performance, it begs the question of whether the METAL API for Mac could handle the lightning effects of...
I just fired No Fear for OS X here from Steam and I immediately noticed decal/light glitches on the table. The AutoFire flasher is the worst (looks horrible). The Spin light goes "dark" when it lights up around the edges and several other lenses have areas that are slightly darker on the lit...
Speak for yourself. I've ignored 99.9% of all multiplayer games due to CHEATING, which is incessant in multiplayer games on the PC (Borderlands2 being the exception since there's no incentives to cheat against each other since you work together). I remember playing Star Wars Galactic...
No release for Mac yet. No Fear was the first table I ever made completely solo for Visual Pinball so I was looking forward to comparing it. I guess I could boot up my Windows machine to try it. Judge Dredd could really use the Prototype mode with a working Dead World, though, but I could say...
Frankenstein? What about No Fear? Steam says it was released on Nov 27th, but they must mean Windows only. It says iOS version released so now the Mac version appears to be behind all the other versions. I just got a FireTV. It'd be nice if I could play that version without having to re-buy...
You can find the PDF real world pinball manuals for these tables here (http://www.arcade-museum.com/manuals/manuals_pinball.php ) among other places. The "Pro" menus are just the standard operator menus on the real machines.
I'd like to see DX11 style lighting implemented with the new Metal...
From what you two are saying, it sounds like both the Mac Pro's AMD GPU and the NVidia GeForce GTX 775M have the same issue. I merely have an Intel 4000HD and I don't seem to have the issue until I turn up settings too high. But that brings about my next question. How long does it typically...
I don't know if he'll even be able to even FIND the problem. As I've mentioned above, this same problem appears in the PC (Windows) version if you don't have enough CPU (or more likely GPU) power for a given resolution and/or feature setting. I get ZERO slow-downs on my 2012 Quad i7 Mac Mini...
After comparing the Mac version under El Capitan to the PC version under Windows XP on the same machine (2012 Mac Mini), the PC version looks better lighting-wise, but the gameplay definitely feels faster/harder on the Mac version. I was just killing on the PC version without even trying, but...
Same here and it's the opposite for me in real life (i.e. I can drop catch easily; I don't live catch all the time) so the tables feel odd since I'm live catching constantly without trying at all. I'd rather have the feature turned off or not exist than be implemented so poorly, but that's just me.
Windows DX9 version here does that pinkish lighting on my Mac mini running Windows, but the Mac version has no such issue with the same computer/GPU (and seems to run faster/harder gameplay as well), but it's a lot "brighter" looking than the DX9 version on most tables so it's a trade-off...
I just tried Pinball Arcade on my Mac Mini under El Capitan with the Mac version from Steam and for whatever reason, the tables ran a LOT faster in terms of ball play and difficulty. Where I could easily play for over and hour on Firepower, Junkyard and Circus Voltaire on the Windows version...
I don't know about the Mac version slowdowns for sure, but I do know that only happens on the PC version when your hardware is not capable of running the table at the given resolution or settings (e.g. ball reflection option needs more GPU power as well). Macs generally have weak GPUs and given...
I'd like to see some Sega/Data East tables show up, namely Jurassic Park, Rocky & Bullwinkle, Lethal Weapon 3 and both Star Wars tables, probably in that order based on how much I played them. I only got to play Goldeneye once, but it seemed fun at the time as well.
Gottlieb's Stargate would...
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